GALLERY - DIGITAL DEV - VIDEO MAKING - VIDEO ART - ANIMATION
My Aspie Hacks the Brain - / Video-Art installation reflecting my aspie flow. Re-coded for the V&A Digital Design event, and also part of my on-going work within Art, Design and Neurodiversity.
Ssssshhooeesss.... - / 3D conceptual piece. Longlisted for Lumen Prize Still Award
Hack the Brain - / Video-Art piece reflecting my aspie/autistic traits. Developed for the Hack the Brain event of the Science Gallery Dublin, and also part of my on-going work within Art, Design and Neurodiversity.
Video Art Animation - / Open_File (Untitled.*); Currently in festivals' submission...
Co-Curator and Producer - MozEx / Exhibition, Experience, Exchange on the connection of the Arts, Web, Tech and Culture. Collaboration Digital Learning teams at Tate and V&A. In partnership with Mozilla and the Mozilla Festival 2016.
Video Designer - hack-developments on IoT Design Research (collaboration with Mozilla and University of Dundee)
Lead Artist - Art Exchange Tate
Digital Producer and Video Content Designer - Tate Kids
Artist - Tate
Visual Sociology - Constructing What If I
Was... in collaboration with Framestore
PhD in Visual Sociology - also in
collaboration with The Walt Disney Company and Disney*Pixar Publishing
PhD in Visual Sociology - One of the PhD Visual Outputs is
structured into an animated short-film.
Author-Director-PhD Researcher: Luca Damiani
Producer: Tripp Hudson / Colour Director: Giorgio Vallorani
(Production-wall at Framestore - visual ethnographic research.)
Alongside my practice, I worked at Framestore as Render Imaging Coordinator and on project Compositing Artist, while also collaborating with Framestore on my academic studies, undertaking full-time PostGraduate and Masters level studies and practice based research within the Arts and Visual Sociology (around the Sociology of Childhood). Also collaborating as PhD researcher, working on a Visual Culture and Film Study book.
Some Assistant Colourist work, also
part of PhD ethnographic work. Following are some stages of the
Animation Research and Look
Development - Cityscape Digital
Following are two still frames created during some research stages to find new interesting ways of visualising and representing architectural animation.
Cartooning a cute mouse (animated by IvanaPistorozzi)...here some stills.
Shading - Lighting - Compositing
2007 - Art3d Animation Studio
Working on the pilot of the longfeature movie Dronin...here some stills of
Lighting - Shading - Grass SetUp
Glasgow Animation Studio
Film project "Billi the Vet":
Following are a few still images during my work as Lighting,
Rendering and Compositing Artist.
2006 - ideas, testing
Some lighting and styles tests - research time!!!
Some lighting tests, rendered using Maya Software. All the images has
been modeled, lighted and rendered by me. The shading has been done using
default materials, as I wanted to concentrate more on the effect (mood) of the lights.
Maga Animation Studio
Lighting and Rendering TD Assistant in a TV series directed by Bruno
Bozzetto, using Maya. I put here some examples (still images) of the project "I COSI".
- lighting studies for the MA final project
These stills represent my studies on lighting in different situations. It is
my first personal project that Iím developing using Maya. It is a short film and
the main character is a hydrant with its ordinary problems, such as traffic and
pollution, weather changes and everything can be stressfull in a big city. I put
two phases of the production: the lighting phase and a final rendering test using Maya
Copyright Luca M Damiani - All works shown on this site are the property of
Luca M Damiani.